AI for Games 2nd Run
February 5, 2008
My Artificial Intelligence for Games book has sold its first run, and I've just been told that it is going for a second run. This is good news because it means the various addenda can be included.
Also it gives a second shot at the CD contents. In the first edition I tried to be all platform independent, but various readers didn't want the hassle of building anything. In this edition, I'm including windows binaries as well. Of course the latest code is always available through SVN anyway (go through www.ai4g.com and follow the links).