Mini Bio

My PhD research was in computer science and complexity science, although I also published in web-technologies (and even paleontology!) I have founded, run and sold a high-tech business based on my research and written two technical text-books published by Elsevier.

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Machine Learning for Games

July 2006

This project saw me investigating applications of machine learning techniques in game development, including the evaluation of existing and potential machine learning techniques, and their game design implications.